AI Insights · Timothy · April 2024
Top 5 Science Games in the Netherlands Q1 2024
Discover the performance of the top 5 science games on a unified platform in the Netherlands during the first quarter of 2024.
In Q1 2024, the top 5 science games in the Netherlands showcased varied performances in terms of downloads, revenue, and active users. Let's dive into the numbers.
Cell to Singularity: Evolution from Computer Lunch experienced a fluctuating trend in weekly revenue, starting at around $398 in early January and peaking at approximately $814 in the last week of February. Weekly downloads saw a peak of 259 in mid-February but declined towards the end of the quarter. Active users showed a slight decline from 1.2K in January to around 1.1K by March.
Plague Inc. by Ndemic Creations demonstrated steady weekly revenue, peaking at $565 in the last week of March. Downloads fluctuated, with a high of 719 in mid-February and a low of 425 in mid-March. Active users saw an increase from 1.1K in January to 1.3K in mid-February before a slight decline to 1K by the end of the quarter.
Jetpack Joyride from Halfbrick Studios recorded a peak in weekly downloads at 1K in early March, while revenue peaked at $129 in late January. Active users remained relatively stable, starting at 5.5K in January and fluctuating throughout the quarter, peaking at 5.9K in early March.
Cell Expansion Wars by MOBIRIX showed modest weekly revenue, peaking at $156 in late January and $122 in late March. Active users declined slightly from 99 in early January to 63 by the end of March.
Reactor Idle Tycoon by Robert Grzybek had a steady increase in weekly revenue, reaching $116 in the final week of March. Downloads peaked at 95 in late February. Active users showed minor fluctuations, starting at 2.3K in January and ending at approximately 2.1K by the end of the quarter.
For more detailed insights, visit Sensor Tower.